Terrain Engineer
e0d00525-3a2d-4531-9565-79b6edd462ac
- Location
- USAG Grafenwoehr
- Employment type
- Regular Full-Time Salaried
- Source
- adp
Overview
The Terrain Development Systems (GIS) Engineer must possess the skills and functional knowledge required to create terrain in support of live, virtual, constructive, gaming applications, and battle command systems. More than 80% of the duties associated with position are technical in nature.
Duties and Responsibilities
• Create digital terrain in support of live, virtual, and constructive gaming applications and battle command systems
• Produce raster imagery according to National Imagery Interpretation Rating System (NIIRS)
• Develop and analyze topographic and thematic map data in support of training and operational missions
• Create animated geo-specific and static geo-typical 3D model sets
• Manipulate photographs and create textures applied to 3D model sets
• Maintain historical terrain, imagery, map, texture and 3D model data sets
• Utilize a combination of COTS and GOTS products (including Erdas Imagine, ESRI ArcGIS, GlobalMapper, TerraSim TerraTools, Presagis TerraVista and Creator, Adobe Photoshop, JCATS Terrain Editor, and RUGUD) to design, generate, edit, and manage terrain databases for all models within the JLVC, JLCCTC, LVC-G & Tactical Gaming environments
• Repair memory leaks as well as 3D crashes
• Conduct configuration management of the terrain production tools
• Collaborate with other terrain laboratories as required to include, but not limited to, Synthetic Environment Core (SE-CORE), Deputy Chief of Staff, Engineer (DSCENG), and National Geospatial-Intelligence Agency (NGA); establishing working relationships and refining products
• Test and evaluate emerging terrain technologies and able to provide recommendations
Required Education and Experiences
• A Bachelor’s degree plus 3 years of recent specialized experience OR an Associate’s degree plus 7 years of recent specialized experience OR a major certification plus 7 years of recent specialized experience OR 11 years of recent specialized experience.
• 3 years of experience creating terrain in support of live, virtual, constructive, military gaming applications, and battle command systems.
• The ability to obtain an active U.S. Secret security clearance.
Desired Skills and Qualifications
• Experience with configuration management of terrain production tools
• Superior analytical and problem-solving skills
• Ability to document and update processes
• Ability to perform tasks under deadlines
• Ability to work with senior Government and Industry leaders.
• Must have a very high degree of attention to detail
• Must be capable of working at a computer terminal for extended periods.
• Outstanding interpersonal and written communication skills